@startuml
sprite $cloud_upload [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000049CEFFEC940000000000000000000
000000000000000007EFFFFFFFFFFE810000000000000000
0000000000000004EFFFFFFFFFFFFFFE5000000000000000
000000000000008FFFFFFFFFFFFFFFFFF900000000000000
00000000000009FFFFFFFFFFFFFFFFFFFFA0000000000000
0000000000008FFFFFFFFFFFFFFFFFFFFFF9000000000000
000000000004FFFFFFFFFFFFFFFFFFFFFFFF500000000000
00000000000EFFFFFFFFFFFFFFFFFFFFFFFFE00000000000
000000016ADFFFFFFFFFFFF88FFFFFFFFFFFF70000000000
0000019FFFFFFFFFFFFFFF8008FFFFFFFFFFFE0000000000
00004EFFFFFFFFFFFFFFF800008FFFFFFFFFFF4000000000
0005FFFFFFFFFFFFFFFF80000007FFFFFFFFFF8000000000
004FFFFFFFFFFFFFFFF7000000007FFFFFFFFFFC94000000
01EFFFFFFFFFFFFFFF700000000007FFFFFFFFFFFFD40000
09FFFFFFFFFFFFFFF70000000000007FFFFFFFFFFFFF8000
1FFFFFFFFFFFFFFF7000000000000007FFFFFFFFFFFFF800
6FFFFFFFFFFFFFF700000000000000007FFFFFFFFFFFFF40
BFFFFFFFFFFFFF70000000000000000007FFFFFFFFFFFFD0
DFFFFFFFFFFFFFFFFFFF00000000FFFFFFFFFFFFFFFFFFF5
FFFFFFFFFFFFFFFFFFFF00000000FFFFFFFFFFFFFFFFFFFA
FFFFFFFFFFFFFFFFFFFF00000000FFFFFFFFFFFFFFFFFFFD
DFFFFFFFFFFFFFFFFFFF00000000FFFFFFFFFFFFFFFFFFFF
BFFFFFFFFFFFFFFFFFFF00000000FFFFFFFFFFFFFFFFFFFF
7FFFFFFFFFFFFFFFFFFF00000000FFFFFFFFFFFFFFFFFFFD
2FFFFFFFFFFFFFFFFFFF00000000FFFFFFFFFFFFFFFFFFFA
0AFFFFFFFFFFFFFFFFFF00000000FFFFFFFFFFFFFFFFFFF5
01FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0
005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50
0007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
00005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000
000002AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD50000
000000027BEFFFFFFFFFFFFFFFFFFFFFFFFFFFFDA5000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_CLOUD_UPLOAD(_alias) ENTITY(rectangle,black,cloud_upload,_alias,MATERIAL CLOUD_UPLOAD)
!define MATERIAL_CLOUD_UPLOAD(_alias, _label) ENTITY(rectangle,black,cloud_upload,_label, _alias,MATERIAL CLOUD_UPLOAD)
!define MATERIAL_CLOUD_UPLOAD(_alias, _label, _shape) ENTITY(_shape,black,cloud_upload,_label, _alias,MATERIAL CLOUD_UPLOAD)
!define MATERIAL_CLOUD_UPLOAD(_alias, _label, _shape, _color) ENTITY(_shape,_color,cloud_upload,_label, _alias,MATERIAL CLOUD_UPLOAD)
skinparam folderBackgroundColor<<MATERIAL CLOUD_UPLOAD>> White
@enduml